Chris Gray
Game Developer
Year 1 Projects










Year 1
EnergyLab - ActionScript 3
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This game was made for a university module with the specification of making a 2D game that taught users how to save energy. I decided to make a platformer where the world is made of ice (the players character will slide around), and the player must progress through the level and answer energy saving based questions as they go. When creating this game I learned how to create a side scrolling level and also how to simulate physics in ActionScript 3 (gravity, friction).










Year 1
AVP: Alien vs Pizza (group project) - ActionScript 3
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This game was made for the university year 1 group module, in which we were tasked with making a 2D single player game, as a group of 3 artists and 3 programmers. A large part of the module was dedicated to the conceptualisation and design of the game, but the final game was programmed in FlashDevelop using ActionScript 3. The game is a 2D platformer in which the player is a pizza delivery boy and the world has been invaded by aliens. The player must make their way through the city, using platforming mechanics and jumping on aliens, with the aim of making their last delivery to complete the game.












Year 1
Fothebys Website (group project) - HTML/CSS
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These web pages were the outcome of the year 1 software engineering module I did whilst at university. At the start of the module we were split into groups of 10, and were tasked with communicating with a make believe auction company "Fotheby's", who asked us to create a website that would computerise the currently existing paper based system (we actually only had to make the web pages rather than a functioning website). A lot of the module revolved around effectively communicating with the client and designing the website, but the final implementation was programmed in HTML/CSS




Year 1
Fireboy and Watergirl - ActionScript 3
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This was the first game I ever worked on. It is a level of a remake of the platforming flash game "Fireboy and Watergirl", that adds extra mechanics and puzzles.